Flashy Substance Blog

Tips and Tricks in Cross Platform Mobile Development


Inaccurate error message when testing Google Play In-App Purchases

If I had a nickel for every time a vendor’s error message said one thing, and I had to Google the error message to find out that it meant something entirely different, I’d have at least $0.20.  Seriously though, it’s one of the most frustrating experiences as a developer and it’s startlingly common. In this…

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the In-App Store in FlowBen's Music Trivia

The Not So Obvious Downside to Using Consumable iAPs on any mobile platform

When you’re planning your strategy for in-app purchases, it’s important to understand the implications of the choices that you make. WHAT YOU SHOULD ALREADY KNOW Make sure you know the difference between the following: Consumables (aka Unmanaged Items) – Can be bought multiple times.  Often a virtual currency (coins, gems, etc) Non-Consumables (aka Managed Items…

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